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Cealum machina
isometric puzzle game

Our group logo
Project Showcase
The Team:
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2 Level Designers
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3 Game Artist
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4 Programers
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2 Animators
Production time:
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5 Weeks half speed = Around 100 hours.
Engine:
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"TGE" Game Engine
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Unity as a level editor.
My Contribution:
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Creating the tutorial section
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Creating the last area and levels 3, 5,7, and 9
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Creating a paper overview of each puzzle using bubble design.
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Was part of the Environment and Interactables task force.
Project ShowREEL
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